AI Insights · Timothy · January 2023
Top 5 Bubble Shooter Games on iOS in Spain: Q4 2022 Performance
Discover the performance trends of the top 5 bubble shooter games on iOS in Spain during Q4 2022, including weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 bubble shooter games on iOS in Spain showcased varied performance trends in weekly downloads, revenue, and active users. Our data from Sensor Tower provides a detailed look at how these games fared.
Bubble Pop Origin! Puzzle Game from Puzzle1Studio,inc. saw significant growth in several metrics. Weekly revenue started at a modest $1 at the end of September and climbed steadily, peaking at around $261 in early December. Downloads experienced a similar upward trend, beginning with just 5 in late September and reaching approximately 3.2K by the end of December. Active users also increased dramatically from 120 to about 7.7K over the same period.
Bubble Rainbow - Shoot & Pop by Blackout Lab SL displayed more modest growth. Weekly revenue fluctuated, starting at $8 in late September, dipping to $1, and then peaking at $39 in the last week of December. Downloads saw a peak of 1.0K in mid-October but generally hovered around a few hundred for most of the quarter. Active users peaked at 2.7K in mid-October before stabilizing around 1.5K by the end of December.
Bubble Pop! Puzzle Game Legend from BitMango, Inc. had a steady performance with weekly revenue rising from $24 in late October to a peak of $54 in early December. Downloads showed a peak of 993 in late November but generally ranged between 130 and 900. Active users increased from 248 in late September to a peak of 1.8K in late November, before settling around 1.3K by the end of December.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. was a strong performer in terms of revenue, which started at $523 in late September and peaked at $790 in early December. Downloads ranged from 170 to 497, with a notable peak of 497 in mid-October. Active users remained relatively steady, starting at 10.4K and ending the quarter at around 8.3K.
Finally, Viola’s Quest: Marble Blast from Two Desperados had a varied performance. Weekly revenue began at $76 in late September, reaching a peak of $276 in mid-December. Downloads showed an initial peak of 1.4K in early October but dropped significantly to single digits towards the end of the quarter. Active users followed a similar trend, starting at 455 and peaking at 1.4K in early October before decreasing to 254 by the end of December.
For more detailed insights and data, visit Sensor Tower.